!!!ACM SIGGRAPH Award for realistic physically-based fluid animation


[{Image src='physically-based fluid animation.jpg' caption='realistic physically-based fluid animation\\Photo: IST' alt='realistic physically-based fluid animation' width='400' class='image_left' height='196'}]

During the annual top conference of the Special Interest Group for [Computer|Thema/Computer] Graphics (SIGGRAPH) of  the Association for Computing Machinery (ACM)  Professor Chris Wojtan was awarded the prestigious Significant New Researcher Award 2016. The  jury based the decision on Wojtan’s achievements  throughout the last years using numerical methods  to simulate natural phenomena in a realistic and yet  time- and cost-effective way. His research group  developed fundamental new algorithms which allow a visualization of fluid dynamics or fracture of  brittle material displaying fine, small-scale details  in a large-scale behavior on the one hand while reducing memory usage and computing time on the  other hand.  

In addition to the recognition of Wojtan’s achievements with the ACM Award, the ongoing success of  his research group was underlined by three publications at the 43rd ACM SIGGRAPH conference. PhD  student Morten Bojsen-Hansen presented a  publi- cation on a new algorithm that allows a seamless  re-integration of a small simulation of local changes  within a larger simulation, e.g. adding or deleting a  rock including changes of wave patterns in an  ocean scene. In another  publication , PhD student  David Hahn introduces a new way for simulating  brittle fracture. The selective removal of certain  parts of the computation for fracture lines leads to a  much faster, but still satisfying result for the animation of cracking material. The recently developed  algorithms might be taken up by game developers  or engineers for future applications. Additionally,  Hahn contributed to a second  publication presenting a new simulation method where only relevant  parameters of a liquid surface are computed, which  still allows a simulation of the whole liquid volume.  The adaption of the concerned equations resulted in  a cost effective, yet feasible animation replacing  current methods where super computers are required.   



[{SET blogdate='1.8.2016 14:24'}]


[{Metadata Suchbegriff=' ' Kontrolle='Nein' NWS-Kategorie='Auszeichnungen|Informatik'}]