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What if when asking “Alexa, what can I do tonight?”, travellers no longer
receive the answer “I don’t know?”.Moreover, could start-ups use all tourist data
freely and without restrictions to develop innovative applications for travellers at
any time (GermanNational Tourist Board, n.d.)? These similar questions are cur-
rently being asked by those responsible for tourismmarketing and product devel-
opment, such as destination management organisations (DMOs) in Germany
(German National Tourist Board), and are addressed in the Chapter “Digital
Entrepreneurship and Agile Methods—A Hackathon Case Study”, which is
authored by Nancy Richter and Djanina Dragoeva. In particular, regarding the
travel destination of Thuringia, “Wewere looking for a way tomake the data of
Thuringian tourism up-to-date, findable and freely usable and thus provided the
path for open innovation and new technologies” (Detlef Klinge, Thüringer
Tourismus GmbH, retrieved from the German National Tourist Board, n.d.). To
meet these challenges, theDMO relies on the processing of open data in a tourist
content architecture and on entrepreneurial management methods, such as the
hackathon. This chapter answers the question of how these technologies and
management methods must be implemented in destination management organisa-
tions so that they generate sustainable competitive advantages and customer ben-
efits for the respective travel destination.
Avastmajorityofdigital start-ups leverage the leanstart-upapproach tovalidate
the attractiveness of their venture, reduce investing into scarce resources and
structure the venturing process. Chapter “Business Model Development and
Validation in Digital Entrepreneurship”, authored by Lutz Göcke and Robin
Weninger, proposes a structured approach, or the venture pyramid, to (in)validate
digital businessmodels in the face of highuncertainty. Furthermore, different types
of digital businessmodels with patterns ofminimumviable products aremapped,
and twocase studiesofGermanstart-ups that appliedaprocessof rigorous iteration
and learning to their venture process are presented. A robust discussion is offered
of the specific challenges that digital entrepreneurs face when validating their
platform business model concept. In nearly every industry, platform business
models evolve by optimising costs or by leveraging a significant increase in
innovativeness.
Many entrepreneurs choose this businessmodel to create and capture value, but
while platformbusinessmodelshavedemonstrably immensegrowthpotential, they
alsopresent unique challenges for early stage start-ups.Chapter “Development and
Validation of Platform Businesses in Digital Entrepreneurship”, written by Lutz
GöckeandPhilipMeier, offers aprocessualmodel basedon theventurepyramid to
validate the critical assumptions of platformbusinessmodels.Case studies of early
stage start-ups shed light on the dynamics of testing platformbusinessmodels and
discuss different approaches to develop aminimally viable platform.
Chapter “Blockchain as an Approach for Secure Data Storage on Digital
Consulting Platforms”, written by Sebastian Gerth and Lars Heim, examines data
security in a society increasingly shaped by digital technologies. Notably, data
security andprivacy in health-related services are considered since highly sensitive
data are stored and processed during health-related online consultations. This
Introduction xiii
Digital Entrepreneurship
Impact on Business and Society
- Titel
- Digital Entrepreneurship
- Untertitel
- Impact on Business and Society
- Autoren
- Mariusz Soltanifar
- Mathew Hughes
- Lutz Göcke
- Verlag
- Springer Verlag
- Ort
- Cham
- Datum
- 2021
- Sprache
- englisch
- Lizenz
- CC BY 4.0
- ISBN
- 978-3-030-53914-6
- Abmessungen
- 16.0 x 24.0 cm
- Seiten
- 340
- Schlagwörter
- Entrepreneurship, IT in Business, Innovation/Technology Management, Business and Management, Open Access, Digital transformation and entrepreneurship, ICT based business models
- Kategorie
- International