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3 ConceptualModel/Empirical Insights
3.1 Venture Pyramid to IterativelyDevelopDigital Business
Models
Following the ideas of Ellis (2013), Osterwalder et al. (2014) andGöcke (2017b),
we introduce the venture pyramid as a concept to structure the deliberate and
dynamic search process to identify business model fit. The venture pyramid
structures the most critical business assumptions. The most critical assumptions
reside at the bottomof the pyramid as the foundation of the business and have the
highest magnitude of impact in case they prove wrong. This includes required
changes over a certain period of time. It is important to highlight that there is no
“one-size-fits-all” approach to the venture pyramid and that, depending on the
scenario, different foundations are possible to start from (e.g., founders’ compe-
tence, a technology, or a market need). For the following, we are taking market
attractiveness as the foundation of the venture pyramid to make the process tan-
gible. However, starting with a different foundation (e.g., the problem-solution fit
before dealingwith themarket)might sometimes be a betterway to get started.As
with everything, every step in an entrepreneurial venture needs careful decision
makingwithout falling into analysis-paralysis (Fig. 2).
At the bottomof thepyramid as the foundationof thebusiness lays anattractive
group of potential customers (market attractiveness: seize/growth of group).
Building on top of an attractive group of potential customers,we see the existence
of a pressing customer pain of this group of potential customers as the next fun-
damental layer of critical assumptions (customer-problem fit). At the level of
problem-solutionfit, we aimnot only to clarify if the customer favors our solution
but also if customers are willing to pay for the solution. We suggest to test the
critical assumptions at problem-solution fit only by the communication of value
proposition and price but without enabling customers to experience the value
proposition (e.g., with a landing page smoke test). Without the customers’will-
ingness topay, thedevelopmentof aproductor the supply-sideof abusinesswould
Fig. 2 Venture pyramid to structure the search process of a businessmodel (reference toGöcke
2017a)
76 L. Göcke and R.Weninger
Digital Entrepreneurship
Impact on Business and Society
- Titel
- Digital Entrepreneurship
- Untertitel
- Impact on Business and Society
- Autoren
- Mariusz Soltanifar
- Mathew Hughes
- Lutz Göcke
- Verlag
- Springer Verlag
- Ort
- Cham
- Datum
- 2021
- Sprache
- englisch
- Lizenz
- CC BY 4.0
- ISBN
- 978-3-030-53914-6
- Abmessungen
- 16.0 x 24.0 cm
- Seiten
- 340
- Schlagwörter
- Entrepreneurship, IT in Business, Innovation/Technology Management, Business and Management, Open Access, Digital transformation and entrepreneurship, ICT based business models
- Kategorie
- International