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manipulation, thesecharacteristicsmustbegivenhigh importancebecause technical
changes inarchitecturemust alwaysbeapproached fromtheperspectiveofdifferent
actors on the platform. Through so-called network effects, the value that the
platformcreates for individual actors throughother actors is increased.This is valid
for additional and existing actors (Farrell and Klemperer 2007; Katz and Shapiro
1994).Adistinction ismadebetween the same-side and cross-side network effects.
Same-side network effects describe the value-added effects on the same platform
side, e.g., by additional users in a social network.With cross-side network effects,
on the other hand, the value-added of the platform for one side increases through
additional actors on another side. This can be observed, for example, in the rela-
tionship between supply and demand on eBay (Eisenmann et al. 2006). At its
launch, every startup with a platform business model that builds on same-side or
cross-side network effects faces a chicken-egg problem. Both users and
suppliers/complementors to a platform alike do notwant to see the platform thrive
because their value is increasing with every additional user. Platform companies
need toestablishacriticalmass that isattractive tobothsidesof themarket (Shaprio
and Varian 1999). Through the design of market interactions, platform sponsors
themselves can act as supplier/complementor and thereby drastically increase the
customer benefit through indirect network effects, especially in an early phase
where there is still little supply on a platform.Driven by the network effect logic,
the establishment of platforms in multi-sided market environments often leads to
winner-takes-all situations. “Winner-takes-all” means that only one or a few
platform sponsors serve anddominate amarket. Thismechanismcan, for example,
be strengthened by systematic action by the platform sponsor to increase market
entry barriers within the ecosystem governance dimension.
Fig. 1 Three dimensions of platform control
Development and Validation of Platform… 91
Digital Entrepreneurship
Impact on Business and Society
- Titel
- Digital Entrepreneurship
- Untertitel
- Impact on Business and Society
- Autoren
- Mariusz Soltanifar
- Mathew Hughes
- Lutz Göcke
- Verlag
- Springer Verlag
- Ort
- Cham
- Datum
- 2021
- Sprache
- englisch
- Lizenz
- CC BY 4.0
- ISBN
- 978-3-030-53914-6
- Abmessungen
- 16.0 x 24.0 cm
- Seiten
- 340
- Schlagwörter
- Entrepreneurship, IT in Business, Innovation/Technology Management, Business and Management, Open Access, Digital transformation and entrepreneurship, ICT based business models
- Kategorie
- International