Page - 174 - in JRFM - Journal Religion Film Media, Volume 03/01
Image of the Page - 174 -
Text of the Page - 174 -
174 | Michael R. Heim www.jrfm.eu 2017, 3/1, 159–181
some of the puzzle areas in Land’s End suggest a Platonic perfection, axiomatic
geometry (see fig. 6). The primary elements then shift into archetypal-meta-
phorical mode. the still snapshot feels less like a place than an abstract con-
struction, the product of computer graphics. Less literal simulation, the area
projects an airy mental attitude rather than an earthy grounding. K&L’s refer-
ences to “technological Platonism” and the quest for escapist perfection come
to mind.
The traveler’s gaze is usually controlled by the journey throughout Land’s End.
The structures provide highlighted targets and direct movements in specific
ways (see fig. 7). The gaze remains directed by the game’s goal, which is to
move the viewer through a sequence of landscapes. sometimes the landscapes
are thrilling, but the land does not ground the traveler. This differs fundamental-
ly from the Lobby. in Land’s End, there is a comforting sense of direction within
a potentially wide-open Nowhere and everywhere. these factors then create a
Fig. 6: Inside level 2 of Land’s End.
Fig. 7: Inside level 3 of Land’s End.
JRFM
Journal Religion Film Media, Volume 03/01
- Title
- JRFM
- Subtitle
- Journal Religion Film Media
- Volume
- 03/01
- Authors
- Christian Wessely
- Daria Pezzoli-Olgiati
- Editor
- Uni-Graz
- Publisher
- SchĂĽren Verlag GmbH
- Location
- Graz
- Date
- 2017
- Language
- English
- License
- CC BY-NC 4.0
- Size
- 14.8 x 21.0 cm
- Pages
- 214
- Categories
- Zeitschriften JRFM