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JRFM - Journal Religion Film Media, Volume 07/01
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Page - 204 - in JRFM - Journal Religion Film Media, Volume 07/01

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204 | Christian Wessely www.jrfm.eu 2021, 7/1, 200–204 were to concede that playing a game might have sacramental quality, a major problem remains: at least according to Catholic theology, the sacraments and sacramentals require a conscious decision from the persons involved, i. e. of the priest and the receiver (or their godparent). To administer a sacrament without this conscious engagement is not only forbidden but also threatens its validity; consequently, unknowing participation in a sacrament or even a sacramental by playing a video game seems impossible to the reviewer. Fur- thermore, both sacraments and sacramentals usually have to be celebrated in highly ritualized forms. Even though the author offers a suggestive argument, I cannot follow him in this last step, and at present I do not see any way of overcoming that hesitation. Frank Bosman’s Gaming and the Divine is a book worth reading and what is more, a book worth buying. I have learned much from it and will definitely include it in the recommended reading for my course on media and religion.
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JRFM Journal Religion Film Media, Volume 07/01
Title
JRFM
Subtitle
Journal Religion Film Media
Volume
07/01
Authors
Christian Wessely
Daria Pezzoli-Olgiati
Editor
Uni-Graz
Publisher
Schüren Verlag GmbH
Location
Graz
Date
2021
Language
English
License
CC BY-NC 4.0
Size
14.8 x 21.0 cm
Pages
222
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