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160 Mobile Culture Studies. The Journal 6 2o20 (Travel)
Sigrid Thomsen | Navigating Movement and Uncertainty
Comics might be defined as a hybrid word-and-image form in which two narrative tracks, one ver-
bal and one visual, register temporality spatially […]. Highly textured in its narrative scaffolding,
comics doesn’t blend the visual and the verbal — or use one simply to illustrate the other — but
is rather prone to present the two nonsynchronously; a reader of comics not only fills in the gaps
between panels but also works with the often disjunctive back-and-forth of reading and looking for
meaning. (Chute 2008: 452)
This back-and-forth between images and text is present not just over the course of a comic, but
is often present within a panel. Panels, equivalent to sentences in a novel or other prose text, can
be seen as the building block of a comic. In fact, Raphaël Baroni links panels and travel when
he writes that “more than in any other narrative medium, comics are designed to promote travel
back and forth between the panels and throughout the book” (Baroni 2016: 11). Panels can
consist of just an uninterrupted image but more commonly include a speech bubble, thought
bubble, or caption. The panel therefore draws together the text and the image, a process in
which there can be tension. In addition to words and images, there is a third key component of
a given comics page — the space between the panels, called the gutter. As Rifkind writes, “One
of the central tenets of comics theory is that comics depend on seriality, juxtaposing framed
images across and down pages, between which there are gaps, known as the gutter, into which
the reader projects meaning” (Rifkind 2017: 649). The gutter’s most defining feature seems at
first to be contradictory: on the one hand, it is a gap, a lack, an intrusion of white and empty
space into what is otherwise filled with colors and words. But on the other hand, it creates a
dynamism and movement between those very words and images. As comics present us with
what happens in panel A and what happens in panel B, both in showing us an image and in
giving us text to read, the gutter is the blank space in between, one which the reader has to
contend with: she has to decide what happened between panel A and panel B in order to get
from one to the other. Most of the time, this happens automatically. This process, in which the
reader is presented with fragments and then imagines the movement that collects these frag-
ments into a story, is called “closure” in comics studies. As Jeet Heer and Kent Worcester write,
“the author’s task is to evoke an imagined sequence by creating a visual series (a breakdown),
whereas the reader’s task is to translate the given series into a narrative sequence by achieving
closure” (Heer/Worcester 2008: n.p.). In his book Die Sprache des Comics (The Language of
Comics), however, Ole Frahm sees the meaning of the gutter differently. He argues “dass es bei
der LektĂĽre von Comics gerade nicht darum gehen muss, eine Einheit herzustellen, sondern
vielmehr darum, ihre heterogenen Zeichen, Schrift und Bild, in ihrer Besonderheit, in ihrer
Materialität zu genießen, die sich in keiner abschließenden Einheit bündeln lässt“9 (Frahm
2010: 32). He goes on to say, “Nur weil die Comics das Begehren nach einer Einheit erzeugen,
können sie es zerstreuen”10 (Frahm 2010: 54). What both approaches agree on, then, is that the
gutter itself works against unity.
Purely on the level of the page structure, then, comics have specific ways to portray memo-
ries, such as in Glidden’s graphic memoir. While drawing something always, by necessity, fixes
it in space — this is what happened and this is how it physically played out — I argue that the
9 “Reading comics does not have to be about creating unity, but about enjoying its heterogeneous signs, its writing
and image, in their materiality, which cannot be subsumed into a final whole.” Author’s translation.
10 “It is only because comics create the desire for unity that they can diffuse it.” Author’s translation.
>mcs_lab>
Mobile Culture Studies, Volume 2/2020
The Journal
- Title
- >mcs_lab>
- Subtitle
- Mobile Culture Studies
- Volume
- 2/2020
- Editor
- Karl Franzens University Graz
- Location
- Graz
- Date
- 2020
- Language
- German, English
- License
- CC BY 4.0
- Size
- 21.0 x 29.7 cm
- Pages
- 270
- Categories
- Zeitschriften Mobile Culture Studies The Journal