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a) b) c)
Figure3: Increasing thesizeofa texturepatch(a)by
scaling (b)or repetition (c).
scaled uniformly but repeated. Knowledge of the
used materials is needed to simulate this behavior.
Elements likebuttonsorpocketsalsodonotscale,or
onlyundercertainconstraints (e.g., seamsorzippers
scale in one direction). Prints on a garment usually
also scale independently from the pattern of the fab-
ric. Thebehaviorusuallycannotbedescribedbyaset
of global rules. Therefore, the proposed system pro-
vides a way to adjust the scaling behavior for each
element independently.
3.1. Input
The method takes a 3D garment model created
through photogrammetry and a size chart as its in-
put. The garment model consists of a mesh and a
mapped texture. A parametric body model consist-
ing of a pose and a shape description is registered
to the 3D garment model. The measurements of the
gradingtableareassociatedwiththeparametricbody
model in the formofedgepaths.
3.2.SemanticRegionSegmentation
First, the garment mesh and its texture are input
to a machine learning algorithm which assigns a se-
mantic meaning to each texel (e.g. collar, seam,
button, etc.). Moreover, the same algorithm labels
background and mannequin texels for removal. The
map’s semantic meaning can be transferred to the
mesh’s facesandvertices through texturemapping.
3.3.Sizing theMesh
The grading table describes how different ele-
ments like sleeves, collars, legs, etc. scale between
the sizes. Each measurement is associated with an
edgepath in theparametricbodymodel. Thesepaths
are projected onto the garment’s mesh. The actual
scaling transformation is performed through Lapla-
cian Mesh Processing [3]. Parts which should not
scale obtain high regularization weights. The edge
pathlengthsactas thedata termsof thedesiredtrans-
formation. SeeFigure2. a) b) c)
Figure4: Texturedecompositionof(a) into illumina-
tion (b)andmaterial (c).
3.4.Sizing theTexture
Simply scaling a garment’s mesh and texture
based on the grading table and the parametric body
model isnotenoughbecausefabricsarenotstretched
but rather more of the fabric is used (Figure 3).
This is achieved by repeating the texture instead of
scaling. The pattern repetition is aligned with the
sewing/cutting lines of the garment, which are de-
rived from the parametric body like measurement
paths. Finally, thetextureneedstobepreprocessedto
separate the material’s diffuse color from large scale
lighting effects, such as wrinkles which should not
be repeated. Figure4shows thedecomposition.
4.Conclusion
We have shown a method to generate additional
sizes of a garment from a single scanned size and
grading tables. The method helps retailers and man-
ufacturers to efficiently capture their entire product
range, e.g. for virtual fashion try-on. Moreover, this
work demonstrates how to overcome a major limi-
tation of photogrammetry: the ability to create 3D
modelsof itemswhicharenotavailableforscanning.
References
[1] R. Brouet, A. Sheffer, L. Boissieux, and M.-P. Cani.
Design preserving garment transfer. ACM Trans.
Graph., 31(4), July2012.
[2] L. Liu, Z. Su, X. Fu, L. Liu, R. Wang, and
X. Luo. A data-driven editing framework for auto-
matic 3d garment modeling. Multimedia Tools Appl.,
76(10):12597–12626,May2017.
[3] O. Sorkine. Laplacian Mesh Processing. In
Y. Chrysanthou and M. Magnor, editors, Eurograph-
ics 2005 - State of the Art Reports. The Eurographics
Association, 2005.
[4] Y. Xu, S. Yang, W. Sun, L. Tan, K. Li, and H. Zhou.
Virtual garment using joint landmark prediction and
part segmentation. In 2019 IEEE Conference on
Virtual Reality and 3D User Interfaces (VR), pages
1247–1248,2019.
173
Joint Austrian Computer Vision and Robotics Workshop 2020
- Titel
- Joint Austrian Computer Vision and Robotics Workshop 2020
- Herausgeber
- Graz University of Technology
- Ort
- Graz
- Datum
- 2020
- Sprache
- englisch
- Lizenz
- CC BY 4.0
- ISBN
- 978-3-85125-752-6
- Abmessungen
- 21.0 x 29.7 cm
- Seiten
- 188
- Kategorien
- Informatik
- Technik