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Chiara Zuanni | Heritage in a digital world
ronese’s painting Nozze di Cana, whose high-quality replica in its original
location, the refectory of San Giorgio (Venice), allows an experience that
is now completely lost in front of the original at the Louvre. Drawing on
their work, Stuart Jeffrey (2015) argued that moving beyond the technicali-
ties and working with communities could open up new ways of address-
ing values and experiences of authenticity. The ACCORD (Archaeological
Community Co-Production of Research Resources) project examined how co-
design and co-production using digital methods affected the relationships
between communities, 3D models of heritage, and authenticity (Jeffrey
2015; Maxwell 2017). The ethnographic research in the project led to the
argument that, although digital models lack the sensory qualities of herit-
age artefacts, they allow “new ways of seeing and experiencing” the object
(Jones et al. 2018, 345) and the creation of new sets of relationships with
the original, which suggest “a partial if limited migration of aura” (Jones
et al. 2018, 349). Furthermore, the making of 3D models is in itself a crea-
tive process, informed by the identity and intention of their creators, and
as such “3D models also acquire new forms of authenticity”, authority and
aura “in relation to the networks of relations involved in their production”
(Jones et al. 2018, 349). The key conclusion emerging from an ethnogra-
phy of the ACCORD project was therefore that “a pre-occupation with the
virtual object – and the binary question of whether it is or is not authentic
– obscures the wider work that digital objects do” (Jones et al. 2018, 350).
A second characteristic of these objects is their existence as assemblages
of physical and digital components, tangible and apparently intangible
features. These objects are assemblages of hardware, software, and digi-
tal networks that define a new form of experiencing and sharing lives,
emotions, and knowledge. Jane Bennett has argued that “[a]n assemblage
owes its agentic capacity to the vitality of the materialities that constitute
it” (Bennett 2010, 34). Also social media platforms can be described as in-
formed by interconnections of human users and non-human components,
which influence each other, as argued also in the previous section. As Ben-
nett reminds us,
“Humanity and nonhumanity have always performed an intricate dance
with each other. There was never a time when human agency was any-
Digital objects exist as assemblages of physical and digital
components, tangible and apparently intangible features.
Limina
Grazer theologische Perspektiven, Band 3:2
- Titel
- Limina
- Untertitel
- Grazer theologische Perspektiven
- Band
- 3:2
- Herausgeber
- Karl Franzens University Graz
- Datum
- 2020
- Sprache
- deutsch
- Lizenz
- CC BY-NC 4.0
- Abmessungen
- 21.4 x 30.1 cm
- Seiten
- 270
- Kategorien
- Zeitschriften LIMINA - Grazer theologische Perspektiven