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Programming for Computations – Python - A Gentle Introduction to Numerical Simulations with Python 3.6, Band Second Edition
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58 2 AFewMoreSteps Exercise2.8:DrawingRandom Numbers Write a program that prints four random numbers, from the interval [0,10], to the screen.Togeneratethenumbers,theprogramshouldusetheuniformfunctionfrom therandommoduleof thestandardPython library. Filename:drawing_random_numbers.py. Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation,distributionandreproduction inanymediumor format, as longasyougiveappropriate credit to theoriginal author(s) and thesource, provide a link to theCreative Commons licenceand indicate ifchanges were made. The images or other third party material in this chapter are included in the chapter’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the chapter’s Creative Commons licence and your intended use is not permitted by statutory regulation orexceeds thepermitted use, you willneed toobtain permission directly from thecopyright holder.
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Programming for Computations – Python A Gentle Introduction to Numerical Simulations with Python 3.6, Band Second Edition
Titel
Programming for Computations – Python
Untertitel
A Gentle Introduction to Numerical Simulations with Python 3.6
Band
Second Edition
Autoren
Svein Linge
Hans Petter Langtangen
Verlag
Springer Open
Datum
2020
Sprache
englisch
Lizenz
CC BY 4.0
ISBN
978-3-319-32428-9
Abmessungen
17.8 x 25.4 cm
Seiten
356
Schlagwörter
Programmiersprache, Informatik, programming language, functional, imperative, object-oriented, reflective
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Programming for Computations – Python