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2 ManagementMethods for Improving the Performance
ofDestinationManagementOrganisations
via theHackathon
AShortDefinition
A hackathon is an event in which programmers and others involved in software
developmentwork intensively inorder tocreate somethingnewinashortor limited
time to contribute to the development of a product (Briscoe andMulligan 2014,
p. 2). The term “hackathon” is a combination of the two words “hack” and
“marathon”. Hack here means researching software and lines of code. Marathon
describes the concentrated and targetedeffort tofinda solution for thedevelopment
of software or, in some cases, hardware.
Relevance andApplication ofHackathons
The number of Hackathon events is growing faster and faster, and as a result, the
hackathonphenomenonhas established itself as aneffective approach topromoting
innovationwith technologies in a variety of different areas (Briscoe andMulligan
2014, p. 1 ff.). With the proliferation of hackathons, the participation of
non-technical expertise such as that ofmarketing experts, business developers and
designers has increased (Briscoe andMulligan 2014, p. 4). Facebook is one of the
first companies to decide to continuously integrate this phenomenon into its
structure. Today, approximately every twomonths,manyofFacebook’smore than
700 engineers meet for a 24-h competition in the company’s offices. Many of
Facebook’s trademarks, including the Like button, started as hackathon projects.
Thewinners will receive posters in a limited edition, onwhich distinctive phrases
such as “InHackwe trust” are shown (Leckart 2012).
TheHackathonProcess
The hackathons often begin with presentations or discussions so that the partici-
pants can recognise and convey a common understanding of the problem. Then
ideas and suggestions are collected and examined by teams. The team members
have mixed backgrounds and skills and form their team autonomously in the
process (Richter et al. 2018).Ahackathoncanusually lastbetweenonedayandone
week (Richter et al. 2018: 115;Briscoe andMulligan2014, p. 4;YuehPerng et al.
2017, p. 2). Depending on the level of funding and organisational resources of the
organisers, hackathons can take place in a single city, in several locations or
simultaneously all over theworld.At the endof the event, a jurywill announce the
winning prototypes based on howwell they have tackled the proposed challenges
andwhat potential they have to be launched as amarketable product. Thewinners
are often rewardedwith a cash prize and/or enrolment in incubator and accelerator
programmes.3 The enrolment comes with prestige, which provides access to
broader corporate networks and investment opportunities for venture capitalists or
3The GroupMe app is a good example of this. It was created as part of a hackathon and raised
$10.6million in thefirst year.Barely one year later, theGroupMeappwas sold toSkype for $85
million (Leckart 2012; Uffreduzzi 2017, p. 3).
Digital Entrepreneurship andAgileMethods… 57
Digital Entrepreneurship
Impact on Business and Society
- Title
- Digital Entrepreneurship
- Subtitle
- Impact on Business and Society
- Authors
- Mariusz Soltanifar
- Mathew Hughes
- Lutz Göcke
- Publisher
- Springer Verlag
- Location
- Cham
- Date
- 2021
- Language
- English
- License
- CC BY 4.0
- ISBN
- 978-3-030-53914-6
- Size
- 16.0 x 24.0 cm
- Pages
- 340
- Keywords
- Entrepreneurship, IT in Business, Innovation/Technology Management, Business and Management, Open Access, Digital transformation and entrepreneurship, ICT based business models
- Category
- International