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An examination of the ThüCAThon leads to the following results:
• This hackathon led to many ideas within a short time. Some of these were
followed up and completed with specific details during the 24 h. The ThüCA-
Thonhasproven tobeamethod that canbehelpful for the rapiddevelopmentof
data-driven projects in tourism.
• Many different actors were integrated into the network, making the whole
undertakingmore productive. The involvement ofmany different organisations
andpeoplemade theproposals verydiverse andheterogeneous.Theparticipants
brought in their specific knowledge, and if theywere lacking expertise in other
areas, this was balanced by their motivation and creativity. This type of con-
structiveevent ismoregoal-orientedwhenvariousactorsare integrated intosuch
anetwork, because themixtureofdifferent disciplinesmeans that the confluence
of the individual specialist qualities in the groupsmakes itmuch easier to solve
complex questions. Especially due to the short stages and fast rounds of eval-
uation, both the work dynamics and the motivation remain consistently high
over the entiredevelopmentprocess. Ingeneral, it canbe said that thehackathon
format offers the opportunity to intensively connect large network structures
within a short time and with manageable effort. The role of mentors in a
hackathon should not be underestimated, because their presence at ThüCAThon
has proven to be an important detail. They helped with any questions or deci-
sions that arose within the groups, because they knew exactly which tourism
strategy andwhich operational goals are pursuedbyThüCAT. In thisway, they
madeadecisivecontribution tokeeping thecreative teamsoncourse inall phase
of their work, thus guiding the final results towards the goals of the organiser.
• The organisers saved costs thanks to the many ideas collected and prototypes
createdwithin24 h.As alreadymentioned in the case study,more than20 ideas
were collected at ThüCAThon,mostly frompeoplewho did not get anymoney
for it, apart from the three awardwinners at the end.Of course,money is spent
on theorganisationof suchanevent, but considerable results are achieved, from
startingwith the idea, continuing through the collaborationof IT,marketing and
tourismexperts to creatingaprototype.All of these componentswouldburdena
company’s budget significantly in conventional, i.e. closedprocesses, especially
if theyhad topay several teams at once.However, according to theparticipants,
the prizemoneywas not theirmain reason for participating in theThüCAThon,
instead, curiosity about this new construct and the opportunities for networking
were the strongest motivations.
• The organisers very quickly received expert and constructive feedback for the
beta versionofThüCATfrommanydifferent specialists at the current time.The
hackathon is not only a good approach for collecting ideas. A completely new
system, namely ThüCAT, was shownwith its capabilities in the beta version.
This enabled the participants to get to knowThüCAT and tomake their com-
mentsor recommendations.TheThüCATwassuppliedwith thedata, itwas then
checked to see whether it could workwell, and finally the first product devel-
opments in the form of application prototypes were made available based on
ThüCAT.
62 N. Richter andD. Dragoeva
Digital Entrepreneurship
Impact on Business and Society
- Title
- Digital Entrepreneurship
- Subtitle
- Impact on Business and Society
- Authors
- Mariusz Soltanifar
- Mathew Hughes
- Lutz Göcke
- Publisher
- Springer Verlag
- Location
- Cham
- Date
- 2021
- Language
- English
- License
- CC BY 4.0
- ISBN
- 978-3-030-53914-6
- Size
- 16.0 x 24.0 cm
- Pages
- 340
- Keywords
- Entrepreneurship, IT in Business, Innovation/Technology Management, Business and Management, Open Access, Digital transformation and entrepreneurship, ICT based business models
- Category
- International