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by Homeplus largely increased their sales and made them leading in the online
market and second in theofflinemarket for groceries.Online shopping isnot anew
phenomenon, but Homeplus used its insights into a very creative way to make it
extremely convenient and appealing for the customers. The customers found the
idea appealing to them because it met their shopping needs, but also turned their
waiting time at subway stations into productive shopping andmaximized their free
time. In 2011, they won the Grand Prix award for mobile creativity emphasizing
success in changing theway the people usedmobile technologies. Homepluswas
able to do this as they looked at its organization and competition in a differentway
than its competitors. They creatively created a novel and useful solution that
mimicked real store shelveswithdigital displays. In addition, theybrought together
marketing and sales as the marketing of their company and products directly
became sales. Their creativity in this process was expressed through the creative
combinationof twoexistingproducts, namely smartphone appanddigital displays.
Case 2: Benchvertising
WhenNerminVelagić, the founder of Benchvertising.com, startedworking in the
advertising industry, hedidnot reallyplan to introduce innovations thatwould take
advertising toawholenew level.Hisfirst businessventurewithin this industrywas
focused on installing classical benches in parks andmain pedestrian zones in the
CityofSarajevo,Bosnia, andHerzegovina.Whennot inuse, part of thebenchused
for sittingwould fold, thereby exposing a highly visible surface to anyonewalking
nearby.Being installed inplaceswithhigh frequency, thesebenchesbecameavery
attractivecommunicationmedium.Severalhundredsof suchbencheswere installed
and advertisements of major Bosnian–Herzegovinian advertisers were highly
exposed. It was a win-win-win situation for municipalities, advertising agencies,
and the public, i.e., (potential) consumers.
However, asconsumersembraceddigitalization ineveryaspectof their everyday
lives,Mr.Velagićwasaware that hehad to follow. Insteadof starting a completely
new (digitalized) business idea, he decided to do something extraordinarywith the
current business. He decided to digitalize the bench! A very traditional, simple
artifacthasbeenaround forcenturies inmoreor less thesameshapeandwithavery
basic function.
Meanwhile, verymuch as thewhole of Europe, Bosnia andHerzegovina faces
thedemographic trendof an agingpopulation.For local communities, amongother
things, this implies an increasing need for benches—in parks, pedestrian zones,
aroundmedical, and administrative facilities. In terms of costs related to benches,
local authorities face risingcostsofpurchasing, installing, andmaintaining them. In
times of increasing pressure to achieve high-cost efficiency, financing benches
represent a growing challenge for local authorities with anyhow tight budgets.
Having inmind theneed to ‘godigital’andfindingout theproblemof long-term
financing the risingneed forbenches,Mr.Velagić, again, came to the idea to create
a win-win-win business concept. He created digital benches labeled as
‘Benchvertising’ which provides a web, cloud-based, communication tool that
allows owner/user to upload content, create, and schedule campaigns, to manage
178 E. Smailhodžić andD. Berberović
Digital Entrepreneurship
Impact on Business and Society
- Title
- Digital Entrepreneurship
- Subtitle
- Impact on Business and Society
- Authors
- Mariusz Soltanifar
- Mathew Hughes
- Lutz Göcke
- Publisher
- Springer Verlag
- Location
- Cham
- Date
- 2021
- Language
- English
- License
- CC BY 4.0
- ISBN
- 978-3-030-53914-6
- Size
- 16.0 x 24.0 cm
- Pages
- 340
- Keywords
- Entrepreneurship, IT in Business, Innovation/Technology Management, Business and Management, Open Access, Digital transformation and entrepreneurship, ICT based business models
- Category
- International