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JRFM - Journal Religion Film Media, Volume 03/01
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Page - 205 - in JRFM - Journal Religion Film Media, Volume 03/01

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Review: SAMOROST 3 | 205www.jrfm.eu 2017, 3/1, 199–205 extraordinary concept of the game. But would it work? it might, but it might well not, for the audience wants a heroic story even if it is clothed in camouflage (or here, in white). CONCLUsiON Samorost 3 contains a bonanza of ideas, of beautiful pictures, of great music and interesting sound. It is fun to play, and sometimes it is relaxing just to sit back and watch the animation, enjoying ever-new glimpses of enormous crea- tivity. i would discourage someone who is into shooters and/or fast action with spectacular 3-D effects and sophisticated control mechanisms from buying this game. however, for someone who prefers smart riddles, great graphics, mar- vellous music and an almost meditative (i.e., absolutely relaxing) game, Sam- orost 3 is, no doubt, one of the best choices currently available. GAMeOGrAPhy Impossible Mission (epyx, 1984).
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JRFM Journal Religion Film Media, Volume 03/01
Title
JRFM
Subtitle
Journal Religion Film Media
Volume
03/01
Authors
Christian Wessely
Daria Pezzoli-Olgiati
Editor
Uni-Graz
Publisher
Schüren Verlag GmbH
Location
Graz
Date
2017
Language
English
License
CC BY-NC 4.0
Size
14.8 x 21.0 cm
Pages
214
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