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JRFM - Journal Religion Film Media, Band 03/01
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Review: SAMOROST 3 | 205www.jrfm.eu 2017, 3/1, 199–205 extraordinary concept of the game. But would it work? it might, but it might well not, for the audience wants a heroic story even if it is clothed in camouflage (or here, in white). CONCLUsiON Samorost 3 contains a bonanza of ideas, of beautiful pictures, of great music and interesting sound. It is fun to play, and sometimes it is relaxing just to sit back and watch the animation, enjoying ever-new glimpses of enormous crea- tivity. i would discourage someone who is into shooters and/or fast action with spectacular 3-D effects and sophisticated control mechanisms from buying this game. however, for someone who prefers smart riddles, great graphics, mar- vellous music and an almost meditative (i.e., absolutely relaxing) game, Sam- orost 3 is, no doubt, one of the best choices currently available. GAMeOGrAPhy Impossible Mission (epyx, 1984).
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JRFM Journal Religion Film Media, Band 03/01
Titel
JRFM
Untertitel
Journal Religion Film Media
Band
03/01
Autoren
Christian Wessely
Daria Pezzoli-Olgiati
Herausgeber
Uni-Graz
Verlag
Schüren Verlag GmbH
Ort
Graz
Datum
2017
Sprache
englisch
Lizenz
CC BY-NC 4.0
Abmessungen
14.8 x 21.0 cm
Seiten
214
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