Page - 153 - in JRFM - Journal Religion Film Media, Volume 07/02
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solving the local riddles in a room, and listening closely proves to be helpful
in situations where the visual information seems to be insufficient. Com-
munication amongst the non-player characters (and also between the birds
and the player) is completely non-verbal apart from the options menu or
the very few hints for which key to press in order to activate an automaton
or use a crank. This is a technique for which the Amanita games are well
Fig. 4: Now for somewhere completely different: using flowers as means of transportation is not
as odd as expected (Creaks 2020).
Fig. 5: Music and dancing create unanimity: the final sequence of the game (Creaks 2020).
Game Review: Creaks (Puzzle) |
153www.jrfm.eu
2021, 7/2, 149–155
JRFM
Journal Religion Film Media, Volume 07/02
- Title
- JRFM
- Subtitle
- Journal Religion Film Media
- Volume
- 07/02
- Authors
- Christian Wessely
- Daria Pezzoli-Olgiati
- Editor
- Uni-Graz
- Publisher
- Schüren Verlag GmbH
- Location
- Graz
- Date
- 2021
- Language
- English
- License
- CC BY-NC 4.0
- Size
- 14.8 x 21.0 cm
- Pages
- 158
- Categories
- Zeitschriften JRFM