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read, touched, commented upon, or interacted with in various ways. Although look-
ing at items can unlock hints, a certain feeling of irrelevance comes up as numerous
actions barely provoke any immediate consequences. However, in the course of
the game it becomes clear that nothing, absolutely nothing, is irrelevant, as every
single move and word has an effect on the progression of the game (see fig. 4).
Fig. 2: In «The Tied Corpse», the player has to tend to a graveyard without angering the spirits.
Screenshot, Pamali: Indonesian Folklore Horror (StoryTale Studios, 2018).
Fig. 3: Items can be interacted with or commented on in various ways, causing different effects.
Press still: StoryTale Studios.
Game Review: Pamali: Indian Folklore Horror |
169www.jrfm.eu
2019, 6/1, 166–171
JRFM
Journal Religion Film Media, Band 06/01
- Titel
- JRFM
- Untertitel
- Journal Religion Film Media
- Band
- 06/01
- Autoren
- Christian Wessely
- Daria Pezzoli-Olgiati
- Herausgeber
- Uni-Graz
- Verlag
- Schüren Verlag GmbH
- Ort
- Graz
- Datum
- 2020
- Sprache
- englisch
- Lizenz
- CC BY-NC 4.0
- Abmessungen
- 14.8 x 21.0 cm
- Seiten
- 184
- Kategorien
- Zeitschriften JRFM