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76 • Cyborg Mind
indicated that ‘my bet is that specific, well-organised brain parts such as the
hippocampus or the visual cortex will have synthetic correlates before the end
of the century’.132
Non-therapeutic Applications of Feedback Neuronal Interfaces
Nerve Recording Implants
The number of individuals who have made permanent physical connections
between their bodies and cybertechnology is relatively small. But one fre-
quently cited example is Kevin Warwick, who in 2002 explored the experi-
ence of having a set of electrodes attached to one of the nerves in his arm,
which was connected to machines either directly or via the web.133 The elec-
trode assembly measured 4 mm by 4 mm, but contained a hundred needle
electrodes that were just 1.5 mm long. Leading out of the electrode was a
long flexible cable connected to externally worn electronics.
Warwick and his team monitored the nerve signals being picked up by
the electrodes and sent these through a computer to a robotic hand. Over a
number of days, Warwick learned how to move his hand in such a way that
the signals, picked up by the computer, could make a robotic hand open and
close. In addition, it was able to send back information about how much
pressure its ‘fingers’ were exerting, but Warwick could best drive the system
when watching it in action. He also linked the equipment to a wheelchair
and was able to start, stop and move in a desired direction.
In another experiment, he travelled to New York, where he linked his
implanted device to a web-linked computer and used the signals to drive a
robotic hand attached to a computer in the United Kingdom. To an extent, it
showed no more than had been achieved in the lab, except that the interface
between the two devices was thousands of miles longer.134 However, this did
provide a ‘media moment’ when members of society could begin to reflect
upon the possible outcomes that could be developed through linking out
bodies to cyber-aided technology. There is something distinctly intriguing
about seeing a piece of machinery move in one continent when the trigger
comes from an individual’s nervous system on another continent.
The Use of Neuronal Interfaces in Gaming
Most of the gaming neuronal interfaces being developed involve EEG, which
records brain activity using electrodes that rest on the scalp or forehead.135
This activity is then analysed and translated into information that is used to
control or bring about effects in computer-operated games.
EEG is often considered for games because it has high temporal resolution
and is noninvasive, while being relatively easy and cheap to use. Interestingly,
some serious gaming enthusiasts have suggested that in the future, they
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Cyborg Mind
What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
- Title
- Cyborg Mind
- Subtitle
- What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
- Author
- Calum MacKellar
- Publisher
- Berghahn Books
- Date
- 2019
- Language
- English
- License
- CC BY-NC-ND 4.0
- ISBN
- 978-1-78920-015-7
- Size
- 15.2 x 22.9 cm
- Pages
- 264
- Keywords
- Singularity, Transhumanism, Body modification, Bioethics
- Category
- Technik
Table of contents
- Chapter 1. Why Use the Term ‘Cyberneuroethics’? 9
- Chapter 2. Popular Understanding of Neuronal Interfaces 25
- Chapter 3. Presentation of the Brain–Mind Interface 31
- Chapter 4. Neuronal Interface Systems 43
- Developments in Information Technology 44
- Developments in Understanding the Brain 45
- Developments in Neuronal Interfaces 46
- Procedures Involved in Neuronal Interfaces 47
- Output Neuronal Interface Systems: Reading the Brain and Mind 49
- Input Neuronal Interface Systems: Changing the Brain and Mind 57
- Feedback Systems of the Brain and Mind 67
- Ethical Issues Relating to the Technology of Neuronal Interfaces 84
- Chapter 5. Cyberneuroethics 99
- Chapter 6. Neuronal Interfaces and Policy 217
- New Cybercrimes 218
- Policy Concerns 223
- Conclusion 229
- Human Autonomy 232
- Resistance to Such a Development 234
- Risks of Neuronal Interfaces 234
- Appendix. Scottish Council on Human Bioethics Recommendations on
- Cyberneuroethics 239
- Glossary 244
- Index 251