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Cyborg Mind - What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
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Cyberneuroethics • 153 the 2013 science-fiction film Her, directed by the American Spike Jonze. It tells the story of Theodore, a lonely man in the final stages of his divorce, who eventually falls in love with his computer program, which is advertised as the world’s first artificially intelligent operating system. But it is not just an oper- ating system  – it is a consciousness called Samantha. As they start spending time together, he grows increasingly closer to Samantha and eventually finds himself in love. This reflects the problem that if truth and reality are lost, concerns and confusions may then arise. Thus, the online and offline identities of an individual may converge into one single identity in some activities and diverge in others. This may depend on whether some individuals would increasingly prefer to live through their avatars and whether there is a deliberate attempt to keep them separate. One example of how the online and offline identities of an individual may converge is in the use of the Internet for sex, with reports from 2013 sug- gesting that about 14 per cent of all searches and 4 per cent of websites are devoted to sex.225 Cybersex is also possible in which a virtual sex encounter may take place between two or more people, connected remotely via a com- puter network, who send each other sexually explicit messages and/or images describing sexual experiences. In this case, the online sexual imagery and events may have direct and worrying effects on real vulnerable persons. Conflict between Online and Offline Identities In the future, the take-up of social media is likely to increase even further and may enable people to express different aspects of their identities. Maintaining an online presence could become normalised to the point where refusing to participate in online media could appear unconventional and may result in exclusion. Moreover, individuals may increasingly find that their online identities are created or mediated by others. The persistence and availability of data on the Internet means that social and biographical identities may also increasingly be merged to a greater degree across social and professional spheres. This means that as societies engage with emerging technologies, there is a need to consider the potential impact on malleable self-identities and ensure there are no unintended or unnecessary detrimental consequences. However, it is impossible to be certain whether the modification of the identities of per- sons through the availability of virtual realities is positive, negative or neutral. For example, neuronal interfaces may be useful if they help people engage in more outgoing and positive behaviours or take on more challenging roles. On the other hand, it may encourage antisocial or pathological behaviour, or result in increased affiliation with subversive elements. This open access edition has been made available under a CC-BY-NC-ND 4.0 license thanks to the support of Knowledge Unlatched. Not for resale.
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Cyborg Mind What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
Title
Cyborg Mind
Subtitle
What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
Author
Calum MacKellar
Publisher
Berghahn Books
Date
2019
Language
English
License
CC BY-NC-ND 4.0
ISBN
978-1-78920-015-7
Size
15.2 x 22.9 cm
Pages
264
Keywords
Singularity, Transhumanism, Body modification, Bioethics
Category
Technik

Table of contents

  1. Chapter 1. Why Use the Term ‘Cyberneuroethics’? 9
    1. The ‘Cyber’ Prefix 9
    2. The ‘Neuro’ Prefix 15
    3. Ethics 16
    4. Neuroethics 17
    5. Cyberneuroethics 18
    6. The Terminology Being Used 19
  2. Chapter 2. Popular Understanding of Neuronal Interfaces 25
    1. Public Understanding in the Media 27
  3. Chapter 3. Presentation of the Brain–Mind Interface 31
    1. The Central Nervous System 31
    2. The Mind 37
    3. The Brain–Mind Interface 38
  4. Chapter 4. Neuronal Interface Systems 43
    1. Developments in Information Technology 44
    2. Developments in Understanding the Brain 45
    3. Developments in Neuronal Interfaces 46
    4. Procedures Involved in Neuronal Interfaces 47
    5. Output Neuronal Interface Systems: Reading the Brain and Mind 49
    6. Input Neuronal Interface Systems: Changing the Brain and Mind 57
    7. Feedback Systems of the Brain and Mind 67
    8. Ethical Issues Relating to the Technology of Neuronal Interfaces 84
  5. Chapter 5. Cyberneuroethics 99
    1. General Ethical Considerations Relating to Neuronal Interfaces 101
    2. Online Humans 106
    3. Changing Cognition 113
    4. Changing Consciousness 131
    5. Escaping Reality 135
    6. Changing Mood 140
    7. Changing Personality 142
    8. Changing Identity 144
    9. The Concept of Humanity 154
    10. Uploading a Mind 167
    11. Issues of Privacy 184
  6. Chapter 6. Neuronal Interfaces and Policy 217
    1. New Cybercrimes 218
    2. Policy Concerns 223
    3. Conclusion 229
    4. Human Autonomy 232
    5. Resistance to Such a Development 234
    6. Risks of Neuronal Interfaces 234
    7. Appendix. Scottish Council on Human Bioethics Recommendations on
    8. Cyberneuroethics 239
    9. Glossary 244
    10. Index 251
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