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Cyberneuroethics • 153
the 2013 science-fiction film Her, directed by the American Spike Jonze. It
tells the story of Theodore, a lonely man in the final stages of his divorce, who
eventually falls in love with his computer program, which is advertised as the
world’s first artificially intelligent operating system. But it is not just an oper-
ating system – it is a consciousness called Samantha. As they start spending
time together, he grows increasingly closer to Samantha and eventually finds
himself in love. This reflects the problem that if truth and reality are lost,
concerns and confusions may then arise.
Thus, the online and offline identities of an individual may converge into
one single identity in some activities and diverge in others. This may depend
on whether some individuals would increasingly prefer to live through their
avatars and whether there is a deliberate attempt to keep them separate.
One example of how the online and offline identities of an individual may
converge is in the use of the Internet for sex, with reports from 2013 sug-
gesting that about 14 per cent of all searches and 4 per cent of websites are
devoted to sex.225 Cybersex is also possible in which a virtual sex encounter
may take place between two or more people, connected remotely via a com-
puter network, who send each other sexually explicit messages and/or images
describing sexual experiences. In this case, the online sexual imagery and
events may have direct and worrying effects on real vulnerable persons.
Conflict between Online and Offline Identities
In the future, the take-up of social media is likely to increase even further and
may enable people to express different aspects of their identities. Maintaining
an online presence could become normalised to the point where refusing
to participate in online media could appear unconventional and may result
in exclusion. Moreover, individuals may increasingly find that their online
identities are created or mediated by others. The persistence and availability
of data on the Internet means that social and biographical identities may
also increasingly be merged to a greater degree across social and professional
spheres.
This means that as societies engage with emerging technologies, there is a
need to consider the potential impact on malleable self-identities and ensure
there are no unintended or unnecessary detrimental consequences. However,
it is impossible to be certain whether the modification of the identities of per-
sons through the availability of virtual realities is positive, negative or neutral.
For example, neuronal interfaces may be useful if they help people engage in
more outgoing and positive behaviours or take on more challenging roles.
On the other hand, it may encourage antisocial or pathological behaviour, or
result in increased affiliation with subversive elements.
This open access edition has been made available under a CC-BY-NC-ND 4.0 license thanks to the support of Knowledge Unlatched. Not for resale.
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Buch Cyborg Mind - What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics"
Cyborg Mind
What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
- Titel
- Cyborg Mind
- Untertitel
- What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
- Autor
- Calum MacKellar
- Verlag
- Berghahn Books
- Datum
- 2019
- Sprache
- englisch
- Lizenz
- CC BY-NC-ND 4.0
- ISBN
- 978-1-78920-015-7
- Abmessungen
- 15.2 x 22.9 cm
- Seiten
- 264
- Schlagwörter
- Singularity, Transhumanism, Body modification, Bioethics
- Kategorie
- Technik
Inhaltsverzeichnis
- Chapter 1. Why Use the Term ‘Cyberneuroethics’? 9
- Chapter 2. Popular Understanding of Neuronal Interfaces 25
- Chapter 3. Presentation of the Brain–Mind Interface 31
- Chapter 4. Neuronal Interface Systems 43
- Developments in Information Technology 44
- Developments in Understanding the Brain 45
- Developments in Neuronal Interfaces 46
- Procedures Involved in Neuronal Interfaces 47
- Output Neuronal Interface Systems: Reading the Brain and Mind 49
- Input Neuronal Interface Systems: Changing the Brain and Mind 57
- Feedback Systems of the Brain and Mind 67
- Ethical Issues Relating to the Technology of Neuronal Interfaces 84
- Chapter 5. Cyberneuroethics 99
- Chapter 6. Neuronal Interfaces and Policy 217
- New Cybercrimes 218
- Policy Concerns 223
- Conclusion 229
- Human Autonomy 232
- Resistance to Such a Development 234
- Risks of Neuronal Interfaces 234
- Appendix. Scottish Council on Human Bioethics Recommendations on
- Cyberneuroethics 239
- Glossary 244
- Index 251