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Cyborg Mind - What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
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Cyberneuroethics • 111 such as their looks or buy a house, car and clothes that they could never afford in real life. Second Life also enables users to make meaningful relation- ships that may be based on a projected self and common interests. In real life, individuals are subject to many experiences that are outside of their control. In the virtual world, on the other hand, they are delivered from these limita- tions and success is easier to attain. Already, for certain individuals, the virtual world may develop into an end in itself  – the preferred place in life. It has even been predicted that the real world will have to change if it wants to lure these people out of their virtual worlds and back into being fully participating members of society.38 But there are also challenges for the future of Second Life.39 For exam- ple, the Linden Research, Inc. company that created Second Life has now downsized and is focusing on users selling virtual goods to each other.40 Nevertheless, increasing numbers are still using the website, demonstrating that many individuals find their experience in the virtual world to be benefi- cial. Indeed, a person who plays a virtual reality game and who feels a sense of unity and interaction with other players may see this as being far more positive than just passively watching television on his or her own. That being said, nobody is certain in which direction all this will go. By examining the way in which real and virtual realities may interact in the future, the American author Michael Heim indicated that: ‘With its virtual environments and simulated worlds, cyberspace is a metaphysical laboratory, a tool for examining our very sense of reality.’41 However, it is worth noting that virtual worlds are not in any way new, since many individuals have often sought refuge in the fantasy world of books. Therefore, there may not be any serious consequences as a result of spending time in cyberspace  – it may just be a question of balance. Social Media In contrast to traditional communication technologies, social media enables a person to create, share, consume and collaborate in many new ways.42 Online social media has seen a surge in usage in recent years, becoming one of the most commonly used activities for a majority of those in countries such as the United Kingdom.43 However, in the future  – and though it is difficult to predict  – the nature and use of online appliances may change radically,44 creating concerns about how online identities could be controlled and how ownership can be regu- lated. Further questions relating to the use of personal content and whether this can remain a private matter may be asked.45 One possible use of social media, for example, is the development of more political activism using networks that may become influential in This open access edition has been made available under a CC-BY-NC-ND 4.0 license thanks to the support of Knowledge Unlatched. Not for resale.
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Cyborg Mind What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
Titel
Cyborg Mind
Untertitel
What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
Autor
Calum MacKellar
Verlag
Berghahn Books
Datum
2019
Sprache
englisch
Lizenz
CC BY-NC-ND 4.0
ISBN
978-1-78920-015-7
Abmessungen
15.2 x 22.9 cm
Seiten
264
Schlagwörter
Singularity, Transhumanism, Body modification, Bioethics
Kategorie
Technik

Inhaltsverzeichnis

  1. Chapter 1. Why Use the Term ‘Cyberneuroethics’? 9
    1. The ‘Cyber’ Prefix 9
    2. The ‘Neuro’ Prefix 15
    3. Ethics 16
    4. Neuroethics 17
    5. Cyberneuroethics 18
    6. The Terminology Being Used 19
  2. Chapter 2. Popular Understanding of Neuronal Interfaces 25
    1. Public Understanding in the Media 27
  3. Chapter 3. Presentation of the Brain–Mind Interface 31
    1. The Central Nervous System 31
    2. The Mind 37
    3. The Brain–Mind Interface 38
  4. Chapter 4. Neuronal Interface Systems 43
    1. Developments in Information Technology 44
    2. Developments in Understanding the Brain 45
    3. Developments in Neuronal Interfaces 46
    4. Procedures Involved in Neuronal Interfaces 47
    5. Output Neuronal Interface Systems: Reading the Brain and Mind 49
    6. Input Neuronal Interface Systems: Changing the Brain and Mind 57
    7. Feedback Systems of the Brain and Mind 67
    8. Ethical Issues Relating to the Technology of Neuronal Interfaces 84
  5. Chapter 5. Cyberneuroethics 99
    1. General Ethical Considerations Relating to Neuronal Interfaces 101
    2. Online Humans 106
    3. Changing Cognition 113
    4. Changing Consciousness 131
    5. Escaping Reality 135
    6. Changing Mood 140
    7. Changing Personality 142
    8. Changing Identity 144
    9. The Concept of Humanity 154
    10. Uploading a Mind 167
    11. Issues of Privacy 184
  6. Chapter 6. Neuronal Interfaces and Policy 217
    1. New Cybercrimes 218
    2. Policy Concerns 223
    3. Conclusion 229
    4. Human Autonomy 232
    5. Resistance to Such a Development 234
    6. Risks of Neuronal Interfaces 234
    7. Appendix. Scottish Council on Human Bioethics Recommendations on
    8. Cyberneuroethics 239
    9. Glossary 244
    10. Index 251
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