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Cyborg Mind - What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
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152 • Cyborg Mind some individuals to reflect what they felt were their ‘true’ identities as never before.222 For certain persons with various forms of disability,223 such as autism and muscular dystrophy, being online or having an avatar was the first time, they believed they could be seen by others as ‘normal’ human beings. Similarly, some people who may feel shy, lonely or less attractive may dis- cover that they can socialise more successfully and express themselves more freely online.224 The 2009 American science-fiction film Avatar, directed by the Canadian James Cameron, set in the mid twenty-second century on a distant moon, recounts the story of a disabled man who can remotely control, through his mind, the synthetic body of a native avatar, which he uses to interact with the real natives. Slowly, however, this man begins to prefer living through his avatar, which seems a lot more interesting and attractive to him than his ‘real’ world. Creating new identities online therefore allows people to find out how they might act/react in different situations and settings, or they may want to escape and discover new prospects if they are trapped in a real harsh reality. However, they may then find that they prefer their new virtual lives. Dominance of Certain Online Identities In the 1969 book To Live Again written by the American author Robert Silverberg, an entire worldwide economy is developed around the buying and selling of ‘souls’ (personal lives that have been tape-recorded at six-month intervals). This allows rich consumers to bid against each other for the oppor- tunity to upload into their minds the most recent recordings of archived personalities. But federal law prevents people from buying a ‘personality recording’ unless the owner has died; similarly, two or more buyers are not allowed to own a ‘share’ of the same persona. Such stories are mirrored, in part, in the real experiences of persons suffering from psychosis, where one identity seems to dominate another. Individuals hear voices that are often deprecating and have a negative impact on their health and wellbeing. Similarly, if a number of identities were pres- ent together in virtual reality, it might be possible for a dominant identity to take precedence, which could have a very negative impact on the other identities. But again, this will be examined more in depth in the context of network consciousness or hive minds in a later section. Blurring of Online and Offline Identities Another ethical problem that could arise is that the distinction between online and offline identities could become blurred. This was considered in This open access edition has been made available under a CC-BY-NC-ND 4.0 license thanks to the support of Knowledge Unlatched. Not for resale.
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Cyborg Mind What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
Titel
Cyborg Mind
Untertitel
What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
Autor
Calum MacKellar
Verlag
Berghahn Books
Datum
2019
Sprache
englisch
Lizenz
CC BY-NC-ND 4.0
ISBN
978-1-78920-015-7
Abmessungen
15.2 x 22.9 cm
Seiten
264
Schlagwörter
Singularity, Transhumanism, Body modification, Bioethics
Kategorie
Technik

Inhaltsverzeichnis

  1. Chapter 1. Why Use the Term ‘Cyberneuroethics’? 9
    1. The ‘Cyber’ Prefix 9
    2. The ‘Neuro’ Prefix 15
    3. Ethics 16
    4. Neuroethics 17
    5. Cyberneuroethics 18
    6. The Terminology Being Used 19
  2. Chapter 2. Popular Understanding of Neuronal Interfaces 25
    1. Public Understanding in the Media 27
  3. Chapter 3. Presentation of the Brain–Mind Interface 31
    1. The Central Nervous System 31
    2. The Mind 37
    3. The Brain–Mind Interface 38
  4. Chapter 4. Neuronal Interface Systems 43
    1. Developments in Information Technology 44
    2. Developments in Understanding the Brain 45
    3. Developments in Neuronal Interfaces 46
    4. Procedures Involved in Neuronal Interfaces 47
    5. Output Neuronal Interface Systems: Reading the Brain and Mind 49
    6. Input Neuronal Interface Systems: Changing the Brain and Mind 57
    7. Feedback Systems of the Brain and Mind 67
    8. Ethical Issues Relating to the Technology of Neuronal Interfaces 84
  5. Chapter 5. Cyberneuroethics 99
    1. General Ethical Considerations Relating to Neuronal Interfaces 101
    2. Online Humans 106
    3. Changing Cognition 113
    4. Changing Consciousness 131
    5. Escaping Reality 135
    6. Changing Mood 140
    7. Changing Personality 142
    8. Changing Identity 144
    9. The Concept of Humanity 154
    10. Uploading a Mind 167
    11. Issues of Privacy 184
  6. Chapter 6. Neuronal Interfaces and Policy 217
    1. New Cybercrimes 218
    2. Policy Concerns 223
    3. Conclusion 229
    4. Human Autonomy 232
    5. Resistance to Such a Development 234
    6. Risks of Neuronal Interfaces 234
    7. Appendix. Scottish Council on Human Bioethics Recommendations on
    8. Cyberneuroethics 239
    9. Glossary 244
    10. Index 251
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