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Cyborg Mind - What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
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Neuronal Interface Systems • 81 may also sit at home and obtain the same basic visual experience as being in a big-screen cinema or join with other players to compete in a multiple online game. Whole body suits extend the experience even further. As well as a 3D head-mounted screen, users can wear motion sensors positioned at all major joints. When they then move through empty warehouse-sized buildings, cameras track their every position and the virtual world image in the headset is changed by the computer using the information from their own sensors and any sensors worn by other players. Already used by some security forces, the technology allows commandos to practise different situations, such as a simulated rescue, which increases their training experiences. How much of this technology may eventually be bypassed in the future by replacing the information coming from the different senses, such as the visual or auditory senses, with equivalent artificial information which can be sent directly into the brain is an open question. But some neuronal interfaces may far exceed what is presently imaginable. Sensory Suites Sensory suites in which a person pulls on a whole or a part of clothing, making it possible to experience certain physical feelings, are also being envis- aged. An interface with computers would then exist, which would enable the user to wear the suits and be completely immersed in a computer-generated cyber-environment. As such, the individual may find it increasingly difficult to know whether he or she is in real or virtual reality. The previously mentioned ‘brain in a glass vat’ thought experiment, in which the same information from a com- puter is given to a brain in a vat as is given to a brain in a normal human head, making it impossible for the brain in the vat to know where it is, would then increasingly become relevant. Neuronal Interfaces and Telepathy In addition, it has been suggested that a form of telepathy could, one day, be developed through wearable mobile phones that would pick up and send brain signals to users seeking to communicate.156 According to researchers at the U.S. company Intel, individuals in the future may no longer need a mouse or a keyboard to control their computers, televisions and mobile phones, since these will be replaced by brain signals.157 The American Andrew Chien, vice president of research and director of future technologies research at Intel research laboratories, even indicated in 2009: ‘If you told people 20 years ago that they would be carrying computers all the time, they would have said, “I don’t want that. I don’t need that.” Now you can’t get them to stop [carrying devices]. There are a lot of things that This open access edition has been made available under a CC-BY-NC-ND 4.0 license thanks to the support of Knowledge Unlatched. Not for resale.
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Cyborg Mind What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
Titel
Cyborg Mind
Untertitel
What Brain–Computer and Mind–Cyberspace Interfaces Mean for Cyberneuroethics
Autor
Calum MacKellar
Verlag
Berghahn Books
Datum
2019
Sprache
englisch
Lizenz
CC BY-NC-ND 4.0
ISBN
978-1-78920-015-7
Abmessungen
15.2 x 22.9 cm
Seiten
264
Schlagwörter
Singularity, Transhumanism, Body modification, Bioethics
Kategorie
Technik

Inhaltsverzeichnis

  1. Chapter 1. Why Use the Term ‘Cyberneuroethics’? 9
    1. The ‘Cyber’ Prefix 9
    2. The ‘Neuro’ Prefix 15
    3. Ethics 16
    4. Neuroethics 17
    5. Cyberneuroethics 18
    6. The Terminology Being Used 19
  2. Chapter 2. Popular Understanding of Neuronal Interfaces 25
    1. Public Understanding in the Media 27
  3. Chapter 3. Presentation of the Brain–Mind Interface 31
    1. The Central Nervous System 31
    2. The Mind 37
    3. The Brain–Mind Interface 38
  4. Chapter 4. Neuronal Interface Systems 43
    1. Developments in Information Technology 44
    2. Developments in Understanding the Brain 45
    3. Developments in Neuronal Interfaces 46
    4. Procedures Involved in Neuronal Interfaces 47
    5. Output Neuronal Interface Systems: Reading the Brain and Mind 49
    6. Input Neuronal Interface Systems: Changing the Brain and Mind 57
    7. Feedback Systems of the Brain and Mind 67
    8. Ethical Issues Relating to the Technology of Neuronal Interfaces 84
  5. Chapter 5. Cyberneuroethics 99
    1. General Ethical Considerations Relating to Neuronal Interfaces 101
    2. Online Humans 106
    3. Changing Cognition 113
    4. Changing Consciousness 131
    5. Escaping Reality 135
    6. Changing Mood 140
    7. Changing Personality 142
    8. Changing Identity 144
    9. The Concept of Humanity 154
    10. Uploading a Mind 167
    11. Issues of Privacy 184
  6. Chapter 6. Neuronal Interfaces and Policy 217
    1. New Cybercrimes 218
    2. Policy Concerns 223
    3. Conclusion 229
    4. Human Autonomy 232
    5. Resistance to Such a Development 234
    6. Risks of Neuronal Interfaces 234
    7. Appendix. Scottish Council on Human Bioethics Recommendations on
    8. Cyberneuroethics 239
    9. Glossary 244
    10. Index 251
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